Difficulty

The Difficulties is added in Alpha 1.1. It changes the gameplay in various ways.

The Levels

 * Easy - All hostile creatures dont spawn. Very slow hunger/thirst bar. Regenerated HP.
 * Normal - Default difficulty. All creatures spawns. Normal hunge/thirstbar. Normal HP level.
 * Hard - All passive creatures changes to either a neutral or hostile one. Hunger/thirst bar quickly drops. Max HP is lowered.